2 #ifndef SOUNDWAVEFUNCTION_H 3 #define SOUNDWAVEFUNCTION_H void decSoundWithMovement(item_node *node)
item_node * getWaveRoot(item_node *node)
void setSideOfWave(item_node *node, int side)
void setTouche(item_node *node)
void increaseMovement(item_node *node)
int getSideOfWave(item_node *node)
int getMovement(item_node *node)
bool getTouch(item_node *node)
void setWaveRoot(item_node *node, item_node *rootnode)
void setMovement(item_node *node, int m)
void addWave(item_node *node, int x, int y, int z)
void changeReboundSideOfWave(item_node *node)