SoundSim
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#include <stdio.h>
#include <stdlib.h>
#include <stdbool.h>
#include <string.h>
#include "main.h"
#include "soundwavefunction.h"
#include "collision.h"
#include "minunit.h"
Go to the source code of this file.
Functions | |
static char * | testGetItemID () |
static char * | all_tests () |
int | main (int argc, char **argv) |
Variables | |
int | tests_run = 0 |
int | x_format = 100 |
Raum Formate. More... | |
int | y_format = 100 |
int | z_format = 100 |
item_node *** | room |
item_node *** | room_new |
item_node * | test1 |
item_node * | test2 |
item_node * | test3 |
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static |
Definition at line 27 of file minunit_soundsim.c.
References mu_run_test, and testGetItemID().
Referenced by main().
int main | ( | int | argc, |
char ** | argv | ||
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Definition at line 33 of file minunit_soundsim.c.
References all_tests(), createItem(), createRoom(), setDirectionID(), setFreq10000b20000(), setFreq1000b2000(), setFreq100b150(), setFreq150b400(), setFreq2000b3500(), setFreq20b40(), setFreq3500b6000(), setFreq400b1000(), setFreq40b100(), setFreq6000b10000(), setSideOfWave(), tests_run, x_format, and y_format.
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static |
Definition at line 21 of file minunit_soundsim.c.
References getItemID(), and mu_assert.
Referenced by all_tests().
item_node*** room |
Definition at line 14 of file minunit_soundsim.c.
item_node*** room_new |
Definition at line 15 of file minunit_soundsim.c.
item_node* test1 |
Definition at line 16 of file minunit_soundsim.c.
item_node* test2 |
Definition at line 17 of file minunit_soundsim.c.
item_node* test3 |
Definition at line 18 of file minunit_soundsim.c.
int tests_run = 0 |
Definition at line 10 of file minunit_soundsim.c.
Referenced by main().
int x_format = 100 |
int y_format = 100 |
Definition at line 12 of file minunit_soundsim.c.
Referenced by main().
int z_format = 100 |
Definition at line 13 of file minunit_soundsim.c.