41 int max20b40 = 0, max40b100 = 0, max100b150 = 0, max150b400 = 0, max400b1000 = 0,
42 max1000b2000 = 0, max2000b3500 = 0, max3500b6000 = 0, max6000b10000 = 0, max10000b20000 = 0;
43 while (temp != NULL) {
55 }
else max150b400 = 0;
58 }
else max150b400 = 0;
61 }
else max400b1000 = 0;
64 }
else max1000b2000 = 0;
67 }
else max2000b3500 = 0;
70 }
else max3500b6000 = 0;
73 }
else max6000b10000 = 0;
76 }
else max10000b20000 = 0;
82 while (temp != NULL) {
182 }
else if (sum > 1350 )
void interference(int x, int y, int z)
void absorption(item_node *temp, float coeff)
void setSideOfWave(item_node *node, int side)
void setFreq100b150(item_node *node, int value)
void setFreq1000b2000(item_node *node, int value)
int getFreq400b1000(item_node *node)
void setDirectionID(item_node *node, int value)
void setFreq6000b10000(item_node *node, int value)
item_node * createItem(int x, int y, int z, int id)
void setFreq10000b20000(item_node *node, int value)
int getFreq20b40(item_node *node)
void setFreq40b100(item_node *node, int value)
void setFreq3500b6000(item_node *node, int value)
int getItemID(item_node *node)
void setFreq20b40(item_node *node, int value)
int getFreq150b400(item_node *node)
int getFreq100b150(item_node *node)
int getFreq10000b20000(item_node *node)
int getFreq6000b10000(item_node *node)
int getSideOfWave(item_node *node)
void removeItem(item_node *node)
int getFreq1000b2000(item_node *node)
int getFreq3500b6000(item_node *node)
int getDirectionID(item_node *node)
int getFreq2000b3500(item_node *node)
void setFreq2000b3500(item_node *node, int value)
int getFreq40b100(item_node *node)
bool checkSoundValid(item_node *temp, int x, int y, int z)
void setFreq150b400(item_node *node, int value)
item_node * getItem_Root(int x, int y, int z)
void setFreq400b1000(item_node *node, int value)